There are in total 13 medications in this game (14 if you count fresh water, which behaves in a way like the medications in that it fixes a problem which impairs you - dehydration ).
All medications can be created by finding and analysing the right herbs and putting them into a sythesizing tray. Beware that you can only store one of each kind in your journal, so creating more than one batch of each drug at a time is pointless.
Temporary effects[]
These medications provide only temporary solution to maladies . However - they are easily created (e.g. from largely available herbs) and are necessary. Some for sheer survival, others to make things much easier in the survival business:
Medication | Effect | Ingredients | |
---|---|---|---|
Eliminates fever (for a duration of time) | A lot, nearly everywhere found. Rule of thumb: the white colored stuff | ||
Eliminates fever (longer duration than basic) | One of the above herbs | One additional, rule of thumb: pink colored herbs | |
The following meds are boosters for your abilities. Taking them can increase your level in the associated stat by one level for each taking. (Low -> Normal -> High) | |||
+1 strength level | Yellow Mushrooms | ||
+1 endurance level | One of the following: | ||
+1 perception level |
One of the following: Grey Shelf Fungus, Pearl Blue Shelf Fungus | ||
And for orientation this one is very helpful, due to the fact that your position is, in a lot of cases, not instantly visible on the map: | |||
Shows your position on the map (map is not revealed) |
One of the following: Red Poisonous Mushroom, Fabaceae |
Permanent effects[]
These drugs are shots which provide a permanent level-up of your stats to Normal level. They consist of rare herbs, which are often found only in one location. You will find map clues, marking these locations on your map.
Medication | Effect | Ingredients | |
---|---|---|---|
Strength level permanently becomes Normal | Large Jungle Flower | Fleshy Purple Fruit | |
Endurance level permanently becomes Normal | Blue-Capped Toadstool | Giant Bloom | |
Perception level permanently becomes Normal | Trumpet Mushroom | Sponge-like fungus |
Plague cure[]
The cure consists of three components, which individually are of no use. The instant you have all three of the components the Cure is created:
Medication | Effect | Ingredients | |
---|---|---|---|
Component for The Cure | Bulbous Fruit Plant | Blue Scaly Tree Fungus | |
Component for The Cure | Bio-Luminescent Algae | Rainbow Orchid | |
Component for The Cure | Titan Plant | Carnivorous Pitcher Plant |